Class EffectArgs
Default argument for any effect. Any class that is used as the template argument for an effect must inherit from this class.
Inheritance
System.Object
EffectArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GoRogue
Assembly: GoRogue.dll
Syntax
public class EffectArgs
Remarks
These arguments allow cancellation of the triggering of a chain of effects when triggered by an EffectTrigger<TriggerArgs>, as detailed in that class's documentation.
Constructors
| Improve this Doc View SourceEffectArgs()
Constructor.
Declaration
public EffectArgs()
Fields
| Improve this Doc View SourceCancelTrigger
Whether or not the EffectTrigger<TriggerArgs> should stop calling all subsequent effect's Trigger(TriggerArgs) functions. See EffectTrigger's documentation for details.
Declaration
public bool CancelTrigger
Field Value
Type | Description |
---|---|
System.Boolean |